Cubic diorama of some sewers.
My main focus for this were the bulky and readable shapes of the props, but I also really enjoyed working on the water shaders because it pulled the entire design together.
The lighting was something I spend some time on, to find the right atmosphere and mood.
To help increase this I also added sounds and some small animations.
Fully rendered using Eevee in Blender.
Rens Kuilman