Sewer Diorama


Cubic diorama of some sewers.


My main focus for this were the bulky and readable shapes of the props, but I also really enjoyed working on the water shaders because it pulled the entire design together.

The lighting was something I spend some time on, to find the right atmosphere and mood.

To help increase this I also added sounds and some small animations.


Fully rendered using Eevee in Blender.


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